
I'm thinking that if we aim to mobilize sometime around the 1st, then that work should be put towards making a mock-up.

We'll need people to flesh out concepts for units, too, though I forsee that being something that really comes in to its own as the comic matures. That means that we'll need scripters to script our stories, storywriters to write outlines for the battles and plotline as well as dialogue, we'll need artwork which I THOUGHT would be issue #1 but with Jamie's help should be a breeze. I've played a lot of Wesnoth campaigns that were really half-baked, with spelling errors, and they only contain a few maps. I want a campaign with original sounds, artwork, music, a complex and branching plot, and a game experience that will take hours to complete. To business, though: if we do this, I want to do it right. But rather than putz around trying to figure out organization, why don't we try this: I'll act all bossy and you guys can depose me as you like it. Sure I posted about it, and sure I'd like to be a big part of the effort, but that doesn't make me the most qualified or the most ambitious. It occured to me that I was thinking in terms of me leading the project, and this being a community that simply isn't necessarily the case. I imagine an owl, for the almost certainly incorrect reason that it sounds like "ORLY? YARLY!", which I have seen associated with owls. I was just fooling around with some of the unit types listed so far and it actually made for a pretty comprehensive army list for a battle or two for Ansome's side. Yes, you're right, there's probably loads more to be established before we can get anywhere.

Ok - I'm convinced, this sounds like a project I'd like to be a big part of. That just makes this all the more perfect. There I was asking for an official post when you had already posted twice! And offered artwork templates! I -totally- missed that you were the artist for Erfworld. Jamie! I love the comic! Your artwork is amazing! Compatible with Windows, OS X, and GNU/Linux, as well as BSD distributions such as FreeBSD, OpenBSD, NetBSD, and DragonFly BSD.:smalleek: Color me an idiot.Excellent language support - 54 different languages currently available.Sophisticated markup language lets advanced users make their own maps, factions, or campaigns.Fog of War feature available for a true test of generalship.
#BATTLE FOR WESNOTH HOST SERVER DOWNLOAD#
Hundreds of campaign scenarios available for download through a simple in-game dialog.Scores of different custom-designed map and unlimited random maps.Several multiplayer options available, including Internet play.Experienced units gain powerful new abilities as they advance.Over two hundred unit types in six major factions, all with distinctive abilities, weapons and spells.Build up a formidable fighting force, starting from a single leader and a small amount of gold.You can also challenge up to eight friends-or strangers-and fight in epic multiplayer fantasy battles. The world of Wesnoth is absolutely huge and only limited by your creativity - make your own custom units, create your own maps, and write your own scenarios or even full-blown campaigns.


There are at least two hundred unit types, sixteen races, six major factions, and hundreds of years of history. get revenge on the orcs by using the foul art of necromancy. guide a band of elvish survivors in an epic quest to find a new home. vanquish a horde of undead warriors unleashed by a foul necromancer, who also happens to have taken your brother hostage. lead a brutal quest to unite the orcish tribes. step into the boots of a young officer sent to guard a not-so-sleepy frontier outpost. Fight to regain the throne of Wesnoth, of which you are the legitimate heir. Wesnoth has many different sagas waiting to be played. In later games, recall your toughest warriors and form a deadly host that none can stand against! Choose units from a large pool of specialists, and hand-pick a force with the right strengths to fight well on different terrains against all manner of opposition. The Battle for Wesnoth is a turn-based tactical strategy game with a high fantasy theme.īuild up a great army, gradually turning raw recruits into hardened veterans.
